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Pubblicità Le classifiche delle schede grafiche ATI: dalla Radeon HD 3870 alla Rage 128 [Pagina 3] Ultime News
Argomento: Schede Video
Data della pubblicazione: 05/01/2008
Autore: Andrea Fava e Tommaso Bosco
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Classifica delle schede grafiche ATI [DirectX 9.0, 9.0b, 9.0c, 10.0 e 10.1] - 2/3



Radeon X1800 GTO

GPU: R520, Process: 90 nm, Vertex Shaders: 8, Pixel Shaders: 12, Texture Units: 12, ROPs: 12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed MHz: 500 (1000 effettivi),  VRam: 256mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2006

 

Radeon X1650GT

GPU: RV530/RV535 , Process: 90/80 nm, Vertex Shaders: 8, Pixel Shaders: 24, Texture Units: 8, ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 400, Memory Speed MHz: 400 (800 effettivi),  VRam: 256mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2006

 

Radeon X1650PRO

GPU: RV530/RV535 , Process: 90/80 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units: 4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 600, Memory Speed MHz: 700 (1400 effettivi),  VRam: 256/512mb, Bus: PCIe x16, AGP 8X

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2006

 

Radeon X850 XT PE

GPU: R480, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 540, Memory Speed MHz: 590 (1180 effettivi),  VRam: 256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X800 XT PE

GPU: R423, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 520, Memory Speed MHz: 560 (1120 effettivi),  VRam: 256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X850 XT

GPU: R481, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 520, Memory Speed MHz: 540 (1080 effettivi),  VRam: 256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X800 XT

GPU: R423, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed MHz: 500 (1000 effettivi),  VRam: 256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X850 PRO

GPU: R480, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs: 12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 520, Memory Speed MHz: 540 (1080effettivi),  VRam: 256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X800 XL

GPU: R430, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 400, Memory Speed MHz: 500 (1000 effettivi),  VRam: 256/512mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X800 PRO

GPU: R423, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs: 12, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 475, Memory Speed MHz: 450 (900 effettivi),  VRam: 256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X800 GTO2

GPU: R430 / R480, Process: 110/130 nm, Vertex Shaders: 6, Pixel Shaders: 16, Texture Units: 16, ROPs: 16, Memory Bus: 256 bit, Memory Type: GDDR3, Core Speed MHz: 400, Memory Speed MHz: 490 (1080effettivi),  VRam: 256mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2005

 

Radeon X800 GTO

GPU: R423/ R480, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs: 12, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz: 400, Memory Speed MHz: 490 (1080 effettivi),  VRam: 256mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2005

 

Radeon X800 GT

GPU: R423/ R480, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8, ROPs: 8, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz: 475, Memory Speed MHz: 350 (700 effettivi),  Vram: 128/256mb, Bus: PCIe x16, AGP 8X

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2005

 

Radeon X1600 XT

GPU: R530, Process: 90 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units: 4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR3, Core Speed MHz: 590, Memory Speed MHz: 690 (1380 effettivi), Vram: 256mb, Bus: PCIe x16, AGP 8X

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2005

 

Radeon HD 2600 PRO

GPU: RV630, Process: 65nm, Universal Shaders: 128, Texture Units: 8 ,ROPs: 4, Memory Bus: 128-bit, Memory Type: GDDR3, Core Speed MHz: 600, Memory Speed MHz: 700 (1400 effettivi), VRam: 256/512mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 10 / SM 4.0

Data di lancio: 2007

 

Radeon X800

GPU: R430, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 12, Texture Units: 12, ROPs: 12, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz: 392, Memory Speed MHz: 350 (700 effettivi),  VRam: 128/256mb, Bus: PCIe x16, AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X1300 XT

GPU: R530/R535, Process: 90 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units: 4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR3, Core Speed MHz: 500, Memory Speed MHz: 400 (700 effettivi), Vram: 128, 256, 512mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2006

 

Radeon X1600 PRO

GPU: RV530, Process: 90 nm, Vertex Shaders: 5, Pixel Shaders: 12, Texture Units: 4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 500, Memory Speed MHz: 405 (810 effettivi), Vram: 128, 256, 512mb, Bus: PCIe x16, AGP 8X

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2005

 

Radeon HD 2400 XT

GPU: RV610, Process: 65nm, Universal Shaders: 40, Texture Units: 4 ,ROPs: 4, Memory Bus: 64-bit, Memory Type: GDDR3, Core Speed MHz: 700, Memory Speed MHz: 800 (1600 effettivi), VRam: 256mb, Bus: PCIe x16

DirectX & Shader Model: DX 10 / SM 4.0

Data di lancio: 2007

 

Radeon X1300 PRO

GPU: RV515, Process: 90 nm, Vertex Shaders: 2, Pixel Shaders: 4, Texture Units: 4, ROPs: 4, Memory Bus: 128 bit, Memory Type: GDDR2, Core Speed MHz: 600, Memory Speed MHz: 400 (800 effettivi), Vram: 256mb, Bus: PCIe x16, AGP 8X

DirectX & Shader Model: DX 9.0c / SM 3.0

Data di lancio: 2005

 

Radeon HD 2400 PRO

GPU: RV610, Process: 65nm, Universal Shaders: 40, Texture Units: 4 ,ROPs: 4, Memory Bus: 64-bit, Memory Type: DDR2, Core Speed MHz: 525, Memory Speed MHz: 400 (800 effettivi), VRam: 256/512mb, Bus: PCIe x16, AGP 8X

DirectX & Shader Model: DX 10 / SM 4.0

Data di lancio: 2007

 

Radeon X700 XT

GPU: RV410, Process: 110 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8, ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR3 , Core Speed MHz: 475, Memory Speed MHz: 525(1050 effettivi),  VRam: 128mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X800 SE

GPU: R420, Process: 130 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8, ROPs: 8, Memory Bus: 256 bit, Memory Type: DDR, GDDR2, GDDR3 , Core Speed MHz: 425, Memory Speed MHz: 400 (800 effettivi),  VRam: 256mb, Bus: AGP 8x

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2005

 

Radeon X700 PRO

GPU: RV410, Process: 110 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8, ROPs: 8, Memory Bus: 128 bit, Memory Type: GDDR3 , Core Speed MHz: 425, Memory Speed MHz: 430 (860 effettivi),  VRam: 128/256mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

 

Radeon X700

GPU: RV410, Process: 110 nm, Vertex Shaders: 6, Pixel Shaders: 8, Texture Units: 8, ROPs: 8, Memory Bus: 128 bit, Memory Type: DDR, GDDR2, GDDR3, Core Speed MHz: 400, Memory Speed MHz: 350 (700 effettivi),  VRam: 128/256mb, Bus: PCIe x16

DirectX & Shader Model: DX 9.0b / SM 2.0b

Data di lancio: 2004

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