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Release Notes - AMD Radeon Software Adrenalin Edition 18.8.1

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AMD Radeon Software Adrenalin Edition 18.8.1
Support For
  • Monster Hunter: World
    • Up toto 5% faster performance using Radeon Software Adrenalin Edition 18.8.1 on the Radeon RX Vega 64 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 1920x1080 (1080p)1
    • Up to 6% faster performance using Radeon Software Adrenalin Edition 18.8.1 on the Radeon RX 580 (8GB) graphics card than with Radeon Software Adrenalin Edition 18.6.1 at 1920x1080 (1080p)
  • World of Warcraft: Battle for Azeroth
  • We Happy Few
  • Madden NFL 19
Fixed Issues
  • Fortnite may experience an application crash on game launch in Windows7.
  • Some games may experience a game crash or hang on multi GPU system configurations when changing or applying resolutions.
  • Graphics and memory clock speeds may remain elevated or locked while gaming if video content is also playing on the system.
  • Civilization VI may experience a game crash using DirectX12 API on game or map launch.
  • Samsung HMD Odyssey may experience intermittent black screens or flashing on Radeon RX Vega series graphics products.
Known Issues
  • Cursor or system lag may be observed on some system configurations when two or more displays are connected and one display is powered off.
  • Some games may experience instability or stutter when playing with FRTC and Instant Replay enabled.
  • Toggling performance metrics while gaming on a non-native display resolution may cause the game to scale incorrectly.
  • Radeon WattMan memory and frequency sliders may not list correct minimum values.
  • Upgrade Advisor may fail to show up in Radeon Settings.
  • Radeon FreeSync may fail to enable when playing Monster Hunter: World.
  • Video profiles may not correctly apply on web browser video content.
Added Vulkan Extension Support
  • VK_EXT_descriptor_indexing
    This extension adds several small features which together enable applications to create large descriptor sets containing substantially all of their resources and selecting amongst those resources with dynamic (non-uniform) indexes in the shader.
  • VK_KHR_get_display_properties2
    This extension provides new entry points to query device display properties and capabilities in a way that can be easily extended by other extensions, without introducing any further entry points.
  • VK_KHR_8bit_storage
    This extension allows use of 8-bit types in uniform and storage buffers and push constant blocks.
  • VK_KHR_draw_indirect_count
    This extension allows an application to source the number of draw calls for indirect draw calls from a buffer.
  • VK_KHR_create_renderpass2
    This extension provides a new entry point to create render passes in a way that can be easily extended by other extensions through the substructures of render pass creation.
  • EXT_vertex_attribute_divisor
    This extension allows instance-rate vertex attributes to be repeated for certain number of instances instead of advancing for every instance when instanced rendering is enabled.

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Tipo: Driver Altri Drivers


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